view details
Boxe training (March 2009) - Personal work to improve my animation in body movements. So it's why I chosed a sportman and a little surprise for him...
view details
Old school (Feb.2009) - Personal work of acting and lip synching with different steps of emotions.

A murderer realizes his act.

view details
Sad guy (oct.2008) - It was an exercise I had to do during a class organized by Kristoff Serrand, supervisor of animation at Dreamworks. The purpose of this exercise was to animate a character who turn on himself and start to walk.

view details
Animation Reel 2008 - Focus on my graduation short film, the most important work I did since the end of 2008. So a lot of facial animation with characters talking, interactions between characters, weight, acting ... The others animations are personal work , exercices, and work done in my internship.

view details
Blend shape (June 2008) - This demo is about the facial rig I did with blend shapes on the little girl of my short film. There is 198 shapes and I did controls as well.

view details
Mon Ami Charly TRAILER (Ap.2008) - This video is the work in progress of my short movie. I did the video with After Effect at the middle of the production for a show in Paris. I did  the character design, background design, matte paintings, blend shapes of the little girl, and the print at the end of the video.

view details
Swearbox (Aug.2007) - I did this character animation during my internship at Picasso Pictures (London). It isn't finished because I had to come back in France.

An angry Scotish man received a call from british telecom...

view details
Logo (Jun.2007) 0'17 - Animation with the logo of my school. The special effects was done with Sony Vegas.

view details
Robot (Jan.2007) 1’05 - A robot is going to work… The subject was: “create a robot with a function, and animate it (time = 1min max). I decided to make a robot who would make a summer job I had in the past. it’s to symbolise that we work like robots... The most part of the robot was created in nurbs, and then converted in polygon. The animation included a walk cycle. It wasn’t a texturing exercise that is why textures are basic.

view details
Camera mapping (Ap.2007) - It’s a practical very interesting to use… The background is a projection of a matte painting I did (cf 2d/painting/matte painting)… there are only the robot, and the lights flying which are in 3d.

view details
Les fous du volant - This is my first animation (no doubt, that explain why my cameras are horrible…). It’s a work in progress, it’s not finished, and I have some things to change.
go up